I talked about this game just last week, so this post will probably be fairly brief.
I finished Metroid: Samus Returns this weekend, and enjoyed it start to finish. There was an initial bit of learning to get out of the way before I was used to the new mechanics introduced in the game — specifically using the free-aim and melee counter — but once I got used to those was quite happy with how they worked out.
The familiarity of the sound design continued throughout the game, to my enjoyment, including one particular musical track that appeared toward the end unexpectedly. Also speaking of the end, the “post-game” is extended slightly, though not to the same extent as in Zero Mission it was still a welcome addition.
Thanks for reading, and see you next mission!